AboutA small team that markets and builds.
Massivate is a growth studio of five people. We run marketing for our partners and build the sites, products and systems it depends on.
Why we started
We kept seeing growth break in the same place.
For years, we've done this work across many brands. Growth kept breaking in the gap next to the campaign: the page that took two weeks, the tracking nobody set up, the integration stuck in a developer's backlog. Each team did its part, and growth got lost in between.
So we built one team that does both. Brand, content and ads on one side; web, product and software on the other. The same people work across both halves, in the same month and in one loop, so nothing waits for a handover and the fix ships while it still matters.
How we think
What we hold ourselves to.
The partners do the work
No sales team first and a delivery team after. The people you meet do the work.
Everything in writing
Scope, price and how urgent issues are handled are agreed before work starts.
Yours stays yours
Accounts, code, files and data belong to you, and our work is documented.
Honest numbers
No promised results. We track properly and show you the real numbers.
A clear no
If we are not the right team for something, we say so in the first meeting.
Long partnerships
The minimum is three months, but the loop gets better the longer it runs.
Team
Five people.
Based in Belgrade, working with teams across Europe and Türkiye.
- Buse Turgay SönmezDesign Engineer, Partner
- Tümay SönmezMotion Designer, Partner
- Gökhan ÇakırMarketing Manager, Partner
- Batuhan MenzilContent and Social Media
- Seren BeyazSocial Media and Visual Design
Websites, product design, AI-built software
AI films: series, documentaries, keynotes, brand films
Paid media, tracking and AI-assisted reporting
Content planning, video, AI-assisted production
Social visuals, campaign design, AI-generated imagery
Craft
We built this site too.
Every shader, drawing and line of code here was made by the same team. We don't publish client work, so this site is the work you can see before we talk.
The mark
Pull it sideways, or press it.
Service scenes
One for each of the five services.
Technical drawings
Every service item, drawn by hand in code.
- Shaders
- 9
- Lines of GLSL
- 766
- Technical drawings
- 36
Written for this site
Counted from the source at every build.
// How far the loop has emptied, 0 to 1.float drain = 0.35; // Distance to the ring, and a gap that opens at the top.float ring = abs(length(p) - radius);float gap = drain * 0.56;float kept = smoothstep(gap - 0.04, gap, fromTop); // The stream leaving through the bottom.float stream = abs(p.x) + step(-radius, p.y) * 1e4;float light = glow(ring) * kept + glow(stream) * smoothstep(0.0, 0.2, drain);Live shader
Drag the highlighted number.